
Origin overlay not working titanfall 2 install#
Origin overlay not working titanfall 2 windows#
Make sure Windows 10's Game Bar (and DVR service) is turned off.If you're running an Nvidia GPU I can suggest a few things that I tried before I was able to get Origin + BPM to work: Which GPU are you running, Nvidia or AMD? I don't currently have any AMD GPUs with me that I can test against, so all I can do in that case is to recommend the various suggestions other people in the community have already offered (namely disabling AMD External Events Utility service). The debug.txt output is actually a bug in Origin itself and normal from what I gather. WARNđ0:01:02 PMđ0632 DXGIHook.cpp: 367 Detected DX11 swapchain 000002B768D1F750 + initialized - dx11InUse=trueĭouble check that Origin, OSOL, Steam, and the game itself aren't set to run as Administrator, and that you don't have any of these programs running. WARNđ0:01:02 PMđ2060 InputHook.cpp: 3118 input hooks: no DirectInput found. INFOđ0:01:02 PMē592 mhook.cpp: 192 mhooks: BlockAlloc: Allocated block at 000002B6FFFF0000 as 282 trampolines INFOđ0:01:02 PMđ2060 InputHook.cpp: 3017 Hooking Windows event loop API

INFOĐ4:10:36 PMė544 mhook.cpp: 437 TrampolineAlloc: for 00007FFB84021BE0 () between 00007FFB04031BE7FFC03FA1BE0Īfter that initial sanity check the IGO proxy should find the DX swapchain and inject itself into the game (creating its notification popup and the whole nine).īased off your experiment it's pretty clear that there's definitely a mismatched permissions issue going on, as the second log file shows that the IGO proxy can access memory in the process as it should when running as admin (which you should avoid doing whenever possible): INFOĐ4:10:36 PMė544 InputHook.cpp: 3024 Hooking Windows event loop API


If you want to see what a working log chunk looks like: Some possibilities include: running as admin, using an antivirus/antimalware that actively blocks hooking, something else I haven't seen yet? Maybe try uninstalling and reinstalling Origin without using the old client at all? WARNĐ8:21:08 PMĘ928 HookAPI.cpp: 59 Hooking failed: XInputGetState WARNĐ8:21:08 PMĘ928 HookAPI.cpp: 59 Hooking failed: XInputGetKeystroke INFOĐ8:21:08 PMĘ928 InputHook.cpp: 3017 Hooking Windows event loop API Specifically these lines indicate that there's a permissions problem between the IGO overlay proxy and the game itself: Specific to this ticket, I'm seeing very strange behavior in the log file.
